The Division Is Coming to the Tabletop as a Brutally Tactical TTRPG
The gritty universe from Tom Clancy’s The Division is being adapted into a tabletop role-playing experience. A partnership has been formed to create a tabletop RPG that explores the franchise’s apocalyptic landscape. The project was revealed, with a funding drive scheduled to begin in the spring of 2026.
"This project aims to deliver the franchise’s distinctive tension, tactical intensity, and memorable setting to the table, offering fans a new way to experience The Division through immersive storytelling and player-driven missions," reads an announcement.
Initial offerings are set to feature a starter set, core rulebooks, a Game Master screen, figurines, and several deluxe editions.
Delving Into The Division's Dystopian World
In this setting, a lethal pathogen known as Green Poison was unleashed in NYC, plunging the nation into turmoil. As the pandemic worsens, civil order breaks down and hostile groups emerge, transforming the urban landscape into a battlefield. To preserve order, the government {activate|deploy] The Division, a secret cell of undercover operatives. This is where the agents come in.
Development on the game has been in progress for approximately several years, and it is confirmed to be complete. The forthcoming crowdfunding effort will function as a pre-launch sales platform to access a broader audience, particularly in the United States. Production is slated to begin immediately following the fundraiser, with shipping projected for later in 2026.
An Innovative Tactical System: The GRIS System
A preview at the game's rules reveals it uses 10-sided dice exclusively through its new GRIS system, promoting a fast-paced and tactical style. Agents leverage abilities to assemble a handful of dice, typically between one and five d10s.
- Rather than summing the total, players choose a single “resolution die” from the pool.
- This die is then compared against a set challenge number.
- Rolling a perfect 10 grants special effects, such as extra damage or enhanced aid.
Engagements Emphasize Positioning and Awareness
Fights stress placement and situational awareness, reflecting the source material. Elements like taking cover, elevation, or line of sight have a direct impact success chances. This mechanic is designed to reward coordination and smart positioning over simple statistics.
A Novel Wound System
The way injuries is managed adds a compelling narrative layer. Agents have a injury limit; sustaining too much damage weakens their effectiveness by decreasing the number of d10s.
- At zero health, an operative is downed, but is not unconscious.
- They can still crawl and perform restricted acts, emulating the "downed" state common to video game shooters.
- Any agent knocked down must consult a trauma table, risking persistent effects like trauma or crippling injuries.
A Ready-to-Play Scenario
A publicly available Quickstart Guide is promised soon. It includes a pre-made starting adventure called Ashes of Murray Hill. In this scenario, players lead the search for a missing medical team and must thwart an attack by the notorious Rikers gang, who have taken over that Manhattan district. Further information and the full range of offerings will be unveiled closer to the campaign launch.